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The Brothers Berserk arrived in RUMBLESLAM without warning. Dressed in thick leather coats, they taunted the crowd on their way to the ring. Their opponents laughed—until the coats came off, revealing monstrous, mutated arms. Claw snapped the air with his vicious limb, while Squirm’s tentacle arm writhed uncontrollably. What followed was chaos: the brothers tore through their foes, grinning as they inflicted pain before tossing the wreckage out of the ring.
Claw’s “Chaotic Claw” Rope Ability has an ATT of 2S+1, and can be permanently boosted to 2G+1 with his Crowd Pleaser. Best of all, the Damage dealt equals the ATT roll!
Squirm’s “Tentacle Choke Hold” Grapple inflicts Dazed and adds the target's WEIGHT to the GRP score—he's more dangerous the bigger they are! His Crowd Pleaser also causes Knockdown to up to THREE wrestlers within THREE squares.
And their Tag Ability? Squirm throws Claw across the ring like a live missile — it deals 4 Damage on impact.
Seriously, just hit that Add to Cart button.
Two resin miniatures supplied unpainted and unassembled with unique character profile cards and clear acrylic bases (protective film may be present). Supplied with square bases.